we know all your secrets
we know all your secrets
aussifer replied to your post: My latest plot idea has left me with some…
Depends on the flight altitude at the time of ejection. 2000mph at 80,000 feet is, in actuality, about 400-500mph on ground level.
Well I’ve done a bit of reading into sonic booms, and if it doesn’t cause any injury from 30m away at essentially ground level, I doubt it’s going to do anything serious at 2m and whatever flight altitude it is.
That being said, I’m not sure what the flight altitude would actually be. It’d have to be high enough to give you enough time to decelerate to a controllable descent/landing, but low enough to be reachable within a couple of minutes at Mach speeds.
My latest plot idea has left me with some hard-to-address concerns.
If you bailed out of a fighter jet that was doing Mach 4, would you feel a shock wave? If so, would it be lethal at that close range?
How much g-force would you experience as drag decelerated you? Could you pass out due to that kind of deceleration? On the other extreme, is it even possible to survive that kind of deceleration?
I find a lot of amusement in the fact that both me and my brother’s footy teams played in drawn games this week, despite being in different codes.
the dangerous effects of not wearing a bra
It looks like an Audino prevo!
Every scene should have at least one awesome, memorable part.
Every character should do at least one awesome, memorable thing.
If this isn’t true in your story, you may need to rewrite or delete certain scenes and characters.
Agents of S.H.I.E.L.D - Official Trailer (x)
Nicola Samori (b. 1977). Italian.
Nicola Samori is fucking incredible. He works out of Italy, and he’s managed to nail the style of the Old Masters: his exhibitions contain everything from beautiful Baroque saints to Flemish still lifes — all painted now, in the modern era, in his studio. And that would be amazing in and of itself, but his work is so much more than simple reproduction. See, once he’s finished with a painting, or once he’s adapted one that’s been previously created, he takes a scalpel to it, a spatula, or a square of sandpaper, and begins to peel it apart. He flays painted skin right off his subjects’ bones.
Sometimes the “destruction” of the images asks the audience to think about what, exactly, the painting communicates when it’s whole. Other times it adds a strange level of corporeality to religious works, or gives portraits a darkly spiritual dimention they never had before.
He’s said in interviews that he views the layers of paint on the canvas as analogous to the muscle and tissue of the human body, and that by wearing it away, he changes the identity of the paintings themselves.
Dark and sometimes chilling as it is, I think his work is genuinely brilliant, and he’s one of my favorite living artists.
(Long story short, here’s his website, go check it out!)
reblogging these again because yes
I find it funny how I follow a very set pattern for how I browse Reddit, and how I always end my browsing at r/aww. I think it’s because I need that little squee kick to make up for all the stupidity I see in the other subreddits.
Camelot Software staff are having more and more influence in the Game Freak offices… this map belongs in Golden Sun!